When a school from Zimbabwe contacted the SBU looking for a
friendly bridge match they were put in touch with me, as the teacher of a
school club in Glasgow. I arranged the match on RealBridge, which turned out to
be between two schools in Harare, Dominican Convent and St John’s,
and The High School of Glasgow representing Scotland.
After the inevitable connection difficulties and general confusion
(“you can leave the ID number blank!”) it looked like we had maybe seven
or eight tables. Given that it’s always better to have substitutes than empty
spaces, I reduced it to six tables and combined some teams. After four rounds
of two boards each, these were the top three:
Glasgow #2 | Niamh R & Rachel Y, Kevin R & Michael K
| 61 VPs
|
Dominican #1 | Tinashe Z & Daniel R, Nomalangu N & Vongai T | 52 VPs
|
St John’s #2 | Susannah P & Gabriella B, Taona Z & Ngavatendwe N | 48 VPs |
It’s no coincidence that all of the top teams had
at least one pair that bid and made games (and Glasgow had two). Bidding and making
games is the key to success in Teams matches.
Overall it was quite a chaotic hour of bridge, but I enjoyed
seeing all the youngsters play and hope to do it again soon. Most of them had
never used RealBridge before, but that didn’t seem to matter much and they
picked it up very quickly. There were a few skipped boards for slow play, one
unusual 4♦x-8, but also some good play and plenty of potential for the future.
Below I’ve chosen three hands to write about, where there
are some good teaching points to pass on to the mostly beginners who were
playing. As it’s the most important part of the game, in each case I’m going to
focus on declarer play.
In this deal two East-West pairs got to 3NT. Will it succeed?
I encourage my pupils to count top tricks in NT contracts. A
quick count reveals that this is one of those happy deals where we’ve been
dealt enough top tricks to make the contract (1 Spade + 0 Hearts + 6 Diamonds +2
Clubs = 9). In practice we might get an extra Heart too, but certainly there
are nine tricks there for the taking, and indeed both declarers in 3NT made the
game easily.
Here 4♥ from North-South was a popular contract, but it didn’t succeed as
often as it should have.
For the 3NT contract above we counted sure winners, for this
high-level suit contract we instead count expected losers in each suit.
In Diamonds there are two certain losers (but only two, as we
can ruff the third and subsequent rounds).
In all of Spades, Hearts, and Clubs we count ½ a loser –
meaning that sometimes we will lose 0 tricks and sometimes 1 trick, depending
on if a finesse in that suit succeeds. So depending on our luck with finesses we will lose 2, 3 or 4 tricks
The correct way to play the hand is therefore to draw trumps with
a finesse, take the Spade finesse, then decide how to play Clubs.
In practice most declarer’s instead failed because they didn’t
draw trumps, and West got a ruff with the Ten of Hearts - the message being to draw trumps straight away unless you have good reason not to.
This last deal shows a useful technique, where we don't draw trumps straight away.
Suppose we are sitting South as declarer in 2♠. We have four
trumps in each hand, plus a short suit in both our hand and dummy. The fact that we have these shortages means our plan should be to cross-ruff the hand. That means not drawing trumps at all, but instead
going from side-to-side ruffing everything we can.
On this deal cross-ruffing makes a lot of tricks. We can
make four Diamond tricks (Ace and three ruffs in dummy), four Heart tricks (Ace-King
and two ruffs in your hand), plus the Ace of Spades and Ace of Clubs. That
makes ten tricks total.
Well done St John’s declarer Emmanuel M who followed a
similar plan to make 1♠+2.